When creating a part, Flux fails to recognize KiCAD footprint that I use in the assets
planned
c
collinsemasi
When I create a part. I import the .svg, .step and the .kicad_mod files. But I'm unable to use the .kicad_mod as the footprint and when I select it, It dosn't change the state of the pads.
This is the loom video describing the problem:
Jharwin
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planned
Re-opening this. While the addded terminals didn't have pin numbers, the kicad_mod file should still render "Mount" pads when it's applied to the footprint node. But that didn't happen.
Jharwin
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Jharwin
collinsemasi Thank you for the report and accompanying a Loom video. It seems that the terminals were added manually by you rather than being imported from a KiCad .lib file, which requires you to assign the "pin number" to each terminal individually.
Please follow these steps to set the pin numbers correctly:
- Click on the desired terminal in the canvas to select it.
 - With the terminal selected, go to the right inspector panel, navigate to the Properties section. Here, you will find the "Pin Number" field.
 - Enter the appropriate value that matches the corresponding pad on your footprint file.
 
Make sure that the "Pin Number" matches the footprint pad number on the kicad_mod file. You can use any text editor to open that file. If you have any further questions or require additional assistance, please don’t hesitate to reach out.
c
collinsemasi
Jharwin: I had tried that and it still didn't work. I opened the KiCAD module file with notepad and noted that pad names are "1", "2", "3", "4", and "5". I then assigned those numbers to each terminal; 1, 2, 3, 4 and 5. However, It still didn't work.